Swordman53
18th September 2009, 12:25 PM
I came across this on a web site of a friend.
He has his masters now in theology, but obviously paid his way through by systems development.
Being in the business myself, I had to share it.
This is God in C++
http://jcfreak73.blogspot.com/
The Trinity Program (http://jcfreak73.blogspot.com/2009/09/trinity-program.html)
I was rummaging through my files and I find this document which I had written 3 years ago. I thought I would share because it proves beyond a shadow of a doubt how big of a dork I am. Anyway, this is the doctrine of the Trinity as expressed in C++. Enjoy:
const Divinity YHWH=Divinity();
class Divinity
{
aaaDivinity()
aaa{
aaafor (int c=0; c<∞; c++) aaaaaa{dimentions[c]=∞;}
aaa}
aaaThelitos will();
aaaString knowledge=∞;
aaaPotency power=∞;
aaaInt dimentions[∞];
aaaCharacter goodness=☺;
}
class HUnion
{
aaaHUnion(Divinity *divine, Humanity *human)
aaaaaaaaa{God=divine; man=human;}
aaaostream permeationAttributes (istream);
aaaDivinity *God;
aaaHumanity *man;
}
struct Messiah
{
aaaHUnion Christ;
}
int main()
{
aaaDivinity *Father=*YHWH,
aaaaaaaaaaaa*Son=Father,
aaaaaaaaaaaa*Spirit=Father;
aaaMessiah Jesus;
aaaJesus.Christ=HUnion(Son, *humanity());
}
He has his masters now in theology, but obviously paid his way through by systems development.
Being in the business myself, I had to share it.
This is God in C++
http://jcfreak73.blogspot.com/
The Trinity Program (http://jcfreak73.blogspot.com/2009/09/trinity-program.html)
I was rummaging through my files and I find this document which I had written 3 years ago. I thought I would share because it proves beyond a shadow of a doubt how big of a dork I am. Anyway, this is the doctrine of the Trinity as expressed in C++. Enjoy:
const Divinity YHWH=Divinity();
class Divinity
{
aaaDivinity()
aaa{
aaafor (int c=0; c<∞; c++) aaaaaa{dimentions[c]=∞;}
aaa}
aaaThelitos will();
aaaString knowledge=∞;
aaaPotency power=∞;
aaaInt dimentions[∞];
aaaCharacter goodness=☺;
}
class HUnion
{
aaaHUnion(Divinity *divine, Humanity *human)
aaaaaaaaa{God=divine; man=human;}
aaaostream permeationAttributes (istream);
aaaDivinity *God;
aaaHumanity *man;
}
struct Messiah
{
aaaHUnion Christ;
}
int main()
{
aaaDivinity *Father=*YHWH,
aaaaaaaaaaaa*Son=Father,
aaaaaaaaaaaa*Spirit=Father;
aaaMessiah Jesus;
aaaJesus.Christ=HUnion(Son, *humanity());
}